Türkçe

Word & Sword · Privacy Policy

Last updated: 11 November 2026

Word & Sword ("the game") is an iPhone game made by Hakan Pasinli, an independent developer who lives in Türkiye ("we", "us"). There is no company behind it. This policy explains what information the game and this website use, why, who else receives it, where it goes, how long it is kept and what you can do about it. The Turkish version says the same and is also our notice under Türkiye's data protection law (KVKK, Art. 10).

Data controller: Hakan Pasinli. Contact: wordnswordsupport@gmail.com

The short version

1. On your phone

The game keeps its save on your phone. It holds:

The save is never sent to us. The game has no cloud save and no leaderboard: your best time is kept on your phone, and nobody else sees it. The rivals you play against are recordings that come inside the game, and your own rounds are not uploaded.

Your phone's own iCloud backup may include the save, under Apple's terms. Deleting the game deletes the save from your phone.

2. Ads

The game is free and shows two kinds of ad:

The ads come through Unity's LevelPlay mediation service (the ironSource SDK) and the Unity Ads network, both run by Unity Technologies. These are the only ad networks in the game. To show ads, measure them and prevent fraud, these services collect information from your phone, such as:

They use it to choose and show ads, to count views and taps, to pay for the ads, and to keep the ads safe from fraud. If you allow it, they may also use it to show ads more relevant to you. We do not receive this information ourselves. Unity's full list is in its own policy.

When the ad services start. They do not start during your first rounds. The first time you leave a round after winning stop I, the game asks what section 3 describes, and the ad services do not start until you have answered. Until then, no ads of either kind are shown.

Tracking (App Tracking Transparency). Wherever ads may be personal (section 3), iOS then asks whether the game may track your activity across other companies' apps and websites. It asks once. The game does not ask a player it knows to be under 18.

Unity decides how it uses ad data as an independent controller, under its own policies: the Unity Privacy Policy and the Game Player and App User Privacy Policy. It also uses the data to improve its services, and may pass ad requests to the advertising partners those policies name.

3. Your ad choices

Where the game asks first: the EU and EEA, the UK, Switzerland and Türkiye (with some territories where the same rules apply), and also when the game cannot tell your country. It looks at your App Store country and, if that is unknown, at your iPhone's region setting.

Everywhere else, the game shows a short card, then iOS asks about tracking. Ads are personal only if you allow it.

If the game learns your country late: if the ad services have started and your App Store country then turns out to be in one of these regions, ads stop being personal at once, ads stop altogether in the regions where you must allow them, and the game asks at the next chance.

Apple's age range: where Apple's age range feature applies, iOS may ask whether to share your age range with the game, at the same moment and again when you open the game later. If you share that you are under 18, ads are not personal, the game does not ask about tracking and it skips its own age question. In the EU and EEA, the UK and Switzerland there are then no ads at all. For under-13s, see section 13.

Change your mind at any time: in the game's settings, under Privacy, you can turn Personal ads on or off and, where the game asks your age, answer again with Change age. The same place holds the policy, Support and Report an ad. The game tells Unity at once not to use your information for personal ads and not to sell it, and the change fully applies the next time you open the game. You will still see ads, less suited to you, except that in the EU and EEA, the UK and Switzerland turning Personal ads off stops ads at once. If you said you are under 18, Personal ads stays off. Tracking is in iOS Settings > Privacy & Security > Tracking.

Inside an ad: Unity's ads may show a Data Privacy icon. Tap it to see what Unity holds about your device for this game, to turn off personal ads, or to ask Unity to delete that data. That tool is Unity's.

Report an ad: in the game's settings, Privacy > Report an ad, or the Support page.

4. Purchases and Game Center

Apple's App Store processes in-app purchases. Apple handles your payment, and we never receive your card or account details.

Game Center. If your iPhone is signed in to Game Center, the game sends Apple your best time in the Vigil, for its leaderboard, and the achievements you earn. Apple keeps them with your Game Center account, under Apple's terms, and shows them to other players as your Game Center settings allow. The game sends Game Center nothing else, and we receive nothing from it beyond what any player sees on the leaderboard. If you are not signed in, nothing is sent. You can sign out in iOS Settings > Game Center.

5. Analytics and crash reports

We run no analytics of our own: the game contains no analytics service and no crash reporter. If you chose in iOS Settings (Privacy & Security) to share analytics with app developers, Apple sends us the game's crash and performance reports. They do not say who you are.

6. Notifications

If you turn notifications on, the game schedules at most one a day on your phone, in the evening. It asks once, after you have first won stop II. They are local notifications: their lines come inside the game, no notification service or server is involved, and nothing about them is sent to us. You can turn them off in the game's settings or in your phone's settings.

7. Emails to us

If you email us, we receive your email address and your message, and use them only to answer you. Our mailbox is Gmail, run by Google. We keep emails as long as we need them to help you, and delete them within 2 years at most: once a year we delete every email more than a year old. For a privacy request, we keep a short note of what you asked and how we answered for the same time.

8. This website

This site runs on Cloudflare Pages. When you visit, Cloudflare's servers process your IP address and basic details of the request (such as which page and which browser) to deliver the page and protect the site, and keep technical logs. The site sets no cookies of its own, runs no analytics and loads nothing from other sites.

9. Who receives your data, and where

Your data goes outside Türkiye to these companies, most of them in the United States:

We share data with these companies only so they can do their part of the game, and they protect it at least as well as this policy does. For ads, Unity also decides how it uses ad data, under its own policy. If you would like details of the safeguards for a transfer, write to us. We do not sell your personal data.

Their policies: Unity, Unity for players, Apple, Google. Cloudflare's is at cloudflare.com/privacypolicy.

10. How long it is kept

11. Purposes and legal bases

We use data for the purposes each section gives. Where KVKK or the GDPR (EU or UK) applies, our legal bases are:

Unity relies on its own legal bases for the data it uses for itself (see its policy).

You do not have to give us any data. In the EU and EEA, the UK and Switzerland you can play with no ads at all. Elsewhere, once they have started, ads always need the data in section 2.

How it is collected: through the game and this site, electronically and automatically, and from what you tell us when you write to us.

12. Your rights

Depending on where you live (for example in the European Economic Area, the United Kingdom, Switzerland, Türkiye or California), you may have the right to ask what information is held about you, to get a copy, to have it corrected or deleted, to restrict its use, and to object to its use for advertising. You can withdraw consent at any time. The Turkish version lists your rights under KVKK Art. 11.

How to ask

What you can do yourself

Complaints

13. Children

The game's age rating is 13+. It is made for a general audience, it is not directed at children under 13, and we do not knowingly collect personal information from children. The game tells the ad services it is not directed at children.

14. US state laws

We do not sell your personal data. Under some US state laws, personal advertising may count as "sharing" or "targeted advertising". To opt out, turn off Personal ads in the game's settings under Privacy, or ask the app not to track you (iOS Settings > Privacy & Security > Tracking). Either way the game tells Unity not to make your ads personal and that you have opted out of sale and sharing.

15. Changes

If this policy changes, we update this page and the date at the top, and mention important changes in the game's App Store update notes.